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Outriders PS5 and Xbox Series X|S Frame Rate Test

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Outriders PS5 and Xbox Series X|S frame rate test showing the games framerate/fps.
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The versions tested were 1.004.000 on PS5 and 2.5.2103.230 on Xbox Series X|S.

Timestamps
00:00 – Xbox Series S
05:49 – Xbox Series X
11:37 – PS5

Xbox Series S uses a dynamic resolution with the highest native resolution found being 1920×1080 and the lowest native resolution found being 1280×720. Native resolution pixel counts at 1280×720 seem to be uncommon on Xbox Series S. On Xbox Series S temporal upsampling is used to reconstruct a 2560×1440 resolution.

PS5 uses a dynamic resolution with the highest native resolution found being approximately 3008×1692 and the lowest native resolution found being 1920×1080. Native resolution pixel counts at 1920×1080 seem to be rare on PS5. On PS5 temporal upsampling is used to reconstruct a 3840×2160 resolution.

Xbox Series X uses a dynamic resolution with the highest native resolution found being approximately 3456×1944 and the lowest native resolution found being 1920×1080. Native resolution pixel counts at 1920×1080 seem to be very rare on Xbox Series X and were found less often than on PS5. On Xbox Series X temporal upsampling is used to reconstruct a 3840×2160 resolution.

In the scenes tested where both PS5 and Xbox Series X were not rendering at their maximum or minimum resolutions, the Xbox Series X rendered at a higher native resolution than the PS5. As an example, at one point in a cutscene the Xbox Series X rendered at a resolution of approximately 2792×1570 and the PS5 rendered the same scene at 2560×1440.

PS5 and Xbox Series X have extra trees and foliage in some scenes compared to Xbox Series S. PS5 has improved texture filtering compared to the Xbox consoles https://bit.ly/2RfkjxX

Stats: https://bit.ly/3sOQC4x
Frames Pixel Counted: https://bit.ly/3uoqIF8

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