Cyberpunk 2077 HDR is Broken on PS5 & Xbox Series X Regardless of HDR Settings
We analysed the HDR presentation of Cyberpunk 2077 on both the Sony PS5 and the Xbox Series X using the HDR analysis toolkit on a Canon DP-V2411 4K reference monitor, and discovered the HDR black floor to be elevated (possible video level mismatch in game tone-mapper?), and many clues suggesting that it may be scaled from an SDR base.
Problems with the in-game [HDR Settings]:
1) Increasing [Maximum Brightness] will scale entire HDR picture and brighten the midtones plus shadows in an almost linear manner, leading to an overexposed picture with little depth;
2) Reducing [Tone-Mapping Midpoint] is essential to achieve deeper blacks, but doing so will also darken midtones (and if excessively, the highlights) and shadows, causing an unnatural transition from shadows/ midtones to bright highlights.
Using [Black Level] “Low” on TVs (video range) together with [RGB Range] “High” or “Full” on consoles would make blacks inky, but would also crush a significant amount of shadow detail, and so is not an acceptable solution.
For the best picture quality while playing Cyberpunk 2077 (CB77), we strongly suggest playing the game in SDR.
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